关于密斯卡的一些DD
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% t$ ~4 O9 {9 h( ?Aeons ago, in the Age of Legends, a great war arose between Law and Chaos. The roots of the conflict are obscure, shrouded in the mists of antiquity. Perhaps Chaos arose to spread decay and promote autonomy, or perhaps Law embarked on a crusade to stamp out discord and promote unity. Or perchance a monumental conflict between the two opposing forces was simply inevitable.
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It is known that the two sides struggled without regard to Good or Evil, in a conflict for dominance untainted by any other consideration. Warfare raged on several worlds. The opposing armies were mighty. The guardians of Law were the Wind Dukes of Aaqa, scions of an empire already ancient at the war's beginning. The champion of Chaos was an enigmatic being known only as the Queen of Chaos. The clash between the two was epic, but painfully indecisive. No matter how resolute the legions of Aaqa, they could not force the armies of Chaos to yield. No matter how cunning and unpredictable the Queen, her troops could not dislodge the Wind Dukes from a single world. Battles were lost and won, but the war ground on.
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+ V3 v- u; [6 N+ a4 G" [The stalemate began to break when the Queen appointed a powerful and ruthless tanar'ii as her new general. Miska the Wolf-Spider brought fresh troops into the war and his Evil hordes cut a swath through the legions of Aaqa, crushing them and seizing control of world after world. A Chaos army with Miska in the vanguard was unstoppable.
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The Wind Dukes were quick to sense defeat looming over them, and they began gathering Good creatures to combat Miska's Evil. But many Chaotic but Good creatures who had deserted the Queen when Miska appeared would not join them. After a hurried council, the most powerful Champions in the Wind Dukes' armies withdrew from the war, leaving their best troops, the Captains of Law, to resist Miska as well as they could. The seven Champions combined their powers to create a weapon that could slay Miska and strike fear into the hearts of the minions of Chaos.
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5 S( j2 J$ h% r( U" f6 {The weapon the heroes forged was a tapered staff of silvery metal, not quite as tall as a man. It could be used to batter or pierce foes.
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When this staff was completed, the seven Champions rejoined the conflict at the Battle of Pesh, on the world of Oerth. After weeks of maneuvering, the two armies clashed on a vast, volcanic plain. In the swirling melee that developed, the Captains of Law drove a wedge into the ranks of Chaos and separated Miska from the bulk of his troops. After a furious engagement, Miska stood alone, facing the bearer of the staff and a single comrade. While the bearer's companion sacrificed himself in a selfless attack, the Staff bearer drove the weapon into Miska's body.
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7 g0 V+ w6 E4 R/ T: Y, zStricken, Miska wailing in anguish, and his screams were so terrible that every soldier on the battlefield was briefly transfixed. As Miska writhed in agony, his foul blood covered and penetrated the Staff. As the absolute Law imbued in the Staff mingled with the Chaos in Miska's blood, the fabric of the multiverse was ripped asunder. The Staff, now stained black with Miska's blood, shattered into seven pieces and Miska was cast through a planar rift. The hordes of Chaos surged to the scene, but the Staff bearer gathered up the fragments and dove through the rift, sealing it.
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The sundering of the Staff spared Miska from death, but a portion of his being remained in the Staff, leaving the general crippled. When Miska retreated to the Citadel of Chaos, the Wind Dukes intervened, imprisoning him in a cocoon of pure Law and casting him into the depths of Pandemonium, whose damp caves and howling winds have hidden all manner of exiles.