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Elegant Dodger——Ariel Thomas
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Bard 10/Cleric (Water, Earth) 2/Red Dragon Disciple 4/Pale Master 4
Has little actualy play use
Race: Human
Alignment: Non-Lawful, Non-Good
STR 14 (18)
DEX 13
CON 10
INT 14
WIS 8
CHA 17 (22)
01 - Bard 1: Luck of Heroes, Expertise
02 - Bard 2:
03 - Bard 3: Battle Caster
04 - Bard 4: (CHA = 18)
05 - Bard 5:
06 - Red Dragon Disciple 1: Power Attack {+1 AC}
07 - Red Dragon Disciple 2: {+2 Str}
08 - Bard 6: (CHA = 19)
09 - Cleric 1: Divine Shield {Turn Undead, Evasion, Toughness}
10 - Red Dragon Disciple 3:
11 - Red Dragon Disciple 4: {+2 Str, +1 AC}
12 - Cleric 2: Divine Might (CHA = 20)
13 - Bard 7:
14 - Pale Master 1: {+2 AC}
15 - Bard 8: Curse Song
16 - Pale Master 2: (CHA = 21)
17 - Bard 9:
18 - Pale Master 3: Imp Expertise
19 - Pale Master 4: {+2 AC}
20 - Bard 10: (CHA = 22)
01 - Bard 1: Lore 4, Tumble 4, Taunt 4, Listen 4, UMD 4, Spellcraft 4, Concentration 4, Perform 4, Displomacy 4
02 - Bard 2: Lore 1, Tumble 1, Taunt 1, Listen 1, UMD 1, Spellcraft 1, Concentration 1, Perform 1, Displomacy 1
03 - Bard 3: Lore 1, Tumble 1, Taunt 1, Listen 1, UMD 1, Spellcraft 1, Concentration 1, Perform 1, Displomacy 1
04 - Bard 4: Lore 1, Tumble 1, Taunt 1, Listen 1, UMD 1, Spellcraft 1, Concentration 1, Perform 1, Displomacy 1
05 - Bard 5: Lore 1, Tumble 1, Taunt 1, Listen 1, UMD 1, Spellcraft 1, Concentration 1, Perform 1, Diplomacy 1
06 - Red Dragon Disciple 1: Spellcraft 1, Concentration 1, Listen 1, Diplomacy 1, Save 1
07 - Red Dragon Disciple 2: Spellcraft 1, Concentration 1, Listen 1, Diplomacy 1, Save 1
08 - Bard 6: Spellcraft 1, Concentration 1, Listen 1, Tumble 3, UMD 3, Perform 1, Diplomacy 1
09 - Cleric 1: Spellcraft 1, Concentration 1, Diplomacy 1, Save 2
10 - Red Dragon Disciple 3: Spellcraft 1, Concentration 1, Listen 2, Diplomacy 1, Save 1
11 - Red Dragon Disciple 4: Spellcraft 1, Concentration 1, Listen 2, Diplomacy 1, Save 1
12 - Cleric 2: Spellcraft 1, Concentration 1, Diplomacy 1, Save 2
13 - Bard 7: Spellcraft 1, Concentration 1, Listen 2, UMD 5, Tumble 5
14 - Pale Master 1: Spellcraft 1, Concentration 1, Listen 1, Save 2
15 - Bard 8: Spellcraft 1, Concentration 1, Listen 1, UMD 2, Tumble 2, Taunt 4
16 - Pale Master 2: Spellcraft 1, Concentration 1, Listen 1, Save 2
17 - Bard 9: Spellcraft 1, Concentration 1, Listen 1, UMD 2, Tumble 2, Taunt 4
18 - Pale Master 3: Spellcraft 1, Concentration 1, Listen 1, Save 2
19 - Pale Master 4: Spellcraft 1, Concentration 1, Listen 1, Save 2
20 - Bard 10: Spellcraft 1, Concentration 1, Listen 1, UMD 3, Taunt 7
Skills: Concentration 23, Diplomacy 15 (19), Listen 23 (22), Lore 8 (20), Perform 9 (15), Spellcraft 23 (25), Taunt 23 (29), Tumble 20 (21), UMD 23 (29)
HP 168
Saves (+5 vs Spells)
Fort 13
Refl 11
Will 18
Naked/Unprepared AC: 19 = 10 + 2 RDD + 4 Pale Master + 1 Dex + 2 Tumble + 1 Luck of Heroes
+8 Mithral Full Plate
+2 Mithral Large Shield
+3 Inspire Defense
Unprepared AC: 32
+2 Cat's Grace
+8 Cha (Eagle's Splendor)
+6 Improved Expertise
+1 Haste
Buffed/Ready AC: 49
Other defense buffs:
Curse Song (-2 Attack, -2 Damage)
Greater Invis (50% concealment)
Mirror Image
Ironskin Chant (5/- DR)
Crushing Despair (DC 20 for -2 attack)
BAB: 13
Buffs:
+2 Heroism
+2 War Cry
+1 Haste
+2 Taunt (DC 36)
Buffed/Imp Expertise AB: +18/+18/+13/+8
Damage: 1d8 longsword + 4 STR + 2 War Cry + 8 Divine Might
This build is the result of working on a RDD / PM build. It should probably never be played without a party, but it's got a very good AC for a pretty good length of time. It cannot really hit anything, as you might have noticed, but when it does, it does pretty good damage. Mostly this was an exercise in AC maximization, as you probably guessed from looking at it. Might actually be playable if you tossed the expertise feats for Weapon Focus and Power Critical, but I felt like I should stay true to it and just go for more AC.