发新话题
打印

[攻略心得] NWN2物品制造贴

NWN2物品制造贴

先说句对不起进来的朋友了,因为我也基本不懂这里的物品制造,尤其是高级的配方我在游戏中就根本没有得到.
但我写这个帖子,是希望能够有这么一个汇总的帖子,大家把好武器的制作配方和需求都写在这里,以后制作神兵利器的时候,也都能有个参考的资料.

我先把制作物品的基本规则写一下(我知道很简单,被鄙视就认了)
制作一个物品,需要的条件包括:
技术:Craft Weapon ,Craft Item .....(以后我补全...)
模具:可以在NPC处购买.例如要制作1把Long Sword,就需要买1个Long Sword Bold.
(配方):通常是在书中记录着某个物品制作所需要的材料.(如果玩家知道一些物品的合成方法,可以不用配方)
原料:合成需要的原料,配方中会有详细说明.例如Leather ,就是 Leather hide.基础材料一般NPC有售.
工具:合成不同的产品需要的工具不同.例如一个铁匠锤,NPC处有卖.
加工机器:特定场景中存在.

合成前,玩家需要依照配方要求,把原料和模具放到加工机器中,然后让拥有相应技术的角色,对该机器使用工具.如果一切成功的话,再打开加工机器的时候,就会看到制作的物品了.

希望大家都能慷慨的把游戏中物品的合成配方,稀有材料获得方法告之出来,在此多谢了!

TOP

赫赫,潜力贴~

TOP

http://trow.cn/forum/index.php?showtopic=8022

楼主要不要认领翻译这本书里的物品制作部分?
Knowledge which is felt to be boring is of little use,but knowledge which is assimilated eagerly becomes a permanent possession.

TOP

好啊,我很有兴趣,不过不知道实力能不能满足要求,试试看吧.
另外我开始补充我之前说的内容了.

TOP

合成,炼金,附魔配方全列表
转自http://www3.eastgame.net/read.php?tid=1064785

A Study of the Fantastical Vestments of the Priests of the Realms.
Ring of Divine Power 1: Prepare and Cast one extra 1st-level divine spell per day
Requires: Caster level 8, Craft Wondrous Item feat
- Iron ingot
- Faint Fire Essence
- Obsidian
Cast owl's wisdom on a magic workbench containing the above

Ring of Divine Power 2: Prepare and Cast one extra 2nd-level divine spell per day
Requires: Caster level 8, Craft Wondrous Item feat
- Iron ingot
- Weak Fire Essence
- Diamond
Cast owl's wisdom on a magic workbench containing the above

Ring of Divine Power 3: Prepare and Cast one extra 3rd-level divine spell per day
Requires: Caster level 8, Craft Wondrous Item feat
- Iron ingot
- Faint Power Essence
- Weak Fire Essence
- Canary diamond
Cast owl's wisdom on a magic workbench containing the above

Ring of Divine Power 4: Prepare and Cast one extra 4th-level divine spell per day
Requires: Caster level 8, Craft Wondrous Item feat
- Iron ingot
- Weak Power Essence
- Glowing Fire Essence
- Star Sapphire
Cast owl's wisdom on a magic workbench containing the above

Periapt of Wisdom +2: +2 bonus to Wisdom
Requires: Caster level 8, Craft Wondrous Item feat
- Iron ingot
- FaintWater Essence
- Diamond
Cast owl's wisdom on a magic workbench containing the above

Periapt of Wisdom +4: +4 bonus to Wisdom
Requires: Caster level 8, Craft Wondrous Item feat
- Iron ingot
- Weak Water Essence
- Star sapphire
Cast owl's wisdom on a magic workbench containing the above


Abjurative Enchantments.
Improved Armor of Acid Resistance: Acid resistance 20
Requires: Caster level 7, Craft Magic Arms and Armor feat
- Any armor
- Weak Earth Essence
- Rogue stone
Cast resist energy on a magic workbench containing the above

Improved Armor of Cold Resistance: Cold resistance 20
Requires: Caster level 7, Craft Magic Arms and Armor feat
- Any armor
- Weak Water Essence
- Rogue stone
Cast resist energy on a magic workbench containing the above

Improved Armor of Electricity Resistance: Electricity resistance 20
Requires: Caster level 7, Craft Magic Arms and Armor feat
- Any armor
- Weak Air Essence
- Rogue stone
Cast resist energy on a magic workbench containing the above

Improved Armor of Fire Resistance: Fire resistance 20
Requires: Caster level 7, Craft Magic Arms and Armor feat
- Any armor
- Weak Fire Essence
- Rogue stone
Cast resist energy on a magic workbench containing the above

Improved Armor of Sonic Resistance: Sonic Resistance 20
Requires: Caster level 7, Craft Magic Arms and Armor feat
- Any armor
- Weak Power Essence
- Rogue stone
Cast resist energy on a magic workbench containing the above

Base Armor Enchantment +3: Armor gains a +3 enhancement bonus
Requires: Caster level 7, Craft Magic Arms and Armor feat
- Any armor
- Faint Power Essence
- Weak Earth Essence
- Emerald
Cast light on a magic workbench containing the above

.
Accoutrements of Masterful Wizardry and Their Construction.
Ring of Wizardry 1: Prepare and Cast one extra 1st-level arcane spell per day
Requires: Caster level 8, Craft Wondrous Item feat
- Iron ingot
- Faint Air Essence
- Obsidian
Cast fox's cunning on a magic workbench containing the above

Ring of Wizardry 2: Prepare and Cast one extra 2nd-level arcane spell per day
Requires: Caster level 8, Craft Wondrous Item feat
- Iron ingot
- Weak Air Essence
- Diamond
Cast fox's cunning on a magic workbench containing the above

Ring of Wizardry 3: Prepare and Cast one extra 3rd-level arcane spell per day
Requires: Caster level 8, Craft Wondrous Item feat
- Iron ingot
- Faint Power Essence
- Weak Air Essence
- Canary diamond
Cast fox's cunning on a magic workbench containing the above

Ring of Wizardry 4: Prepare and Cast one extra 4th-level arcane spell per day
Requires: Caster level 8, Craft Wondrous Item feat
- Iron ingot
- Weak Power Essence
- Glowing Air Essence
- Star Sapphire
Cast fox's cunning on a magic workbench containing the above

Headband of Intellect +2: +2 bonus to Intelligence
Requires: Caster level 8, Craft Wondrous Item feat
- Leather hide
- Faint Fire Essence
- Diamond
Cast fox's cunning on a magic workbench containing the above

Headband of Intellect +4: +4 bonus to Intelligence
Requires: Caster level 8, Craft Wondrous Item feat
- Leather hide
- Weak Fire Essence
- Star sapphire
Cast fox's cunning on a magic workbench containing the above

.
Advanced Abjuratives.
Greater Armor of Acid Resistance: Acid resistance 30
Requires: Caster level 11, Craft Magic Arms and Armor feat
- Any armor
- Glowing Earth Essence
- King's tear
Cast resist energy on a magic workbench containing the above

Greater Armor of Cold Resistance: Cold resistance 30
Requires: Caster level 11, Craft Magic Arms and Armor feat
- Any armor
- Glowing Water Essence
- King's tear
Cast resist energy on a magic workbench containing the above

Greater Armor of Electricity Resistance: Electricity resistance 30
Requires: Caster level 11, Craft Magic Arms and Armor feat
- Any armor
- Glowing Air Essence
- King's tear
Cast resist energy on a magic workbench containing the above

Greater Armor of Fire Resistance: Fire resistance 30
Requires: Caster level 11, Craft Magic Arms and Armor feat
- Any armor
- Glowing Fire Essence
- King's tear
Cast resist energy on a magic workbench containing the above

Greater Armor of Sonic Resistance: Sonic resistance 30
Requires: Caster level 11, Craft Magic Arms and Armor feat
- Any armor
- Glowing Power Essence
- King's tear
Cast resist energy on a magic workbench containing the above

Base Armor Enchantment +4: Armor gains a +4 enhancement bonus
Requires: Caster level 12, Craft Magic Arms and Armor feat
- Any armor
- Weak Power Essence
- Glowing Earth Essence
- Star sapphire
Cast light on a magic workbench containing the above


Base Armor Enchantment +5: Armor gains a +5 enhancement bonus
Requires: Caster level 15, Craft Magic Arms and Armor feat
- Any armor
- Glowing Power Essence
- Glowing Earth Essence
- Blue diamond
Cast light on a magic workbench containing the above


Advanced Arcanery of Personal Defense.
Amulet of Natural Armor +4: +4 bonus to AC
Requires: Caster level 12, Craft Wondrous Item feat
- Iron ingot
- Weak Power Essence
- Glowing Earth Essence
- Blue diamond
Cast barkskin on a magic workbench containing the above

Amulet of Natural Armor +5: +5 bonus to AC
Requires: Caster level 12, Craft Wondrous Item feat
- Iron ingot
- Weak Power Essence
- Radiant Earth Essence
- Beljuril
Cast barkskin on a magic workbench containing the above

Bracers of Armor +5: +5 bonus to AC
Requires: Caster level 10, Craft Wondrous Item feat
- 2 iron ingots
- Glowing Earth Essence
- Blue diamond
Cast mage armor on a magic workbench containing the above

Bracers of Armor +6: +6 bonus to AC
Requires: Caster level 12, Craft Wondrous Item feat
- 2 iron ingots
- Glowing Earth Essence
- Rogue stone
Cast mage armor on a magic workbench containing the above

Bracers of Armor +7: +7 bonus to AC
Requires: Caster level 14, Craft Wondrous Item feat
- 2 iron ingots
- Radiant Earth Essence
- Beljuril
Cast mage armor on a magic workbench containing the above

Bracers of Armor +8: +8 bonus to AC
Requires: Caster level 16, Craft Wondrous Item feat
- 2 iron ingots
- Radiant Earth Essence
- King's tear
Cast mage armor on a magic workbench containing the above

Cloak of Displacement: Cast displacement three times per day
Requires: Caster level 3, Craft Wondrous Item feat
- 2 leather hides
- Weak Air Essence
- Blue diamond
Cast displacement on a magic workbench containing the above


Alazzabner's Grand Ensorcelments of the Mind.
Periapt of Wisdom +4: +4 bonus to Wisdom
Requires: Caster level 8, Craft Wondrous Item feat
- Iron ingot
- Weak Water Essence
- Star sapphire
Cast owl's wisdom on a magic workbench containing the above

Periapt of Wisdom +6: +6 bonus to Wisdom
Requires: Caster level 8, Craft Wondrous Item feat
- Iron ingot
- Glowing Water Essence
- Rogue stone
Cast owl's wisdom on a magic workbench containing the above

Headband of Intellect +4: +4 bonus to Intelligence
Requires: Caster level 8, Craft Wondrous Item feat
- Leather hide
- Weak Fire Essence
- Star sapphire
Cast fox's cunning on a magic workbench containing the above

Headband of Intellect +6: +6 bonus to Intelligence
Requires: Caster level 8, Craft Wondrous Item feat
- Leather hide
- Glowing Fire Essence
- Rogue stone
Cast fox's cunning on a magic workbench containing the above

Nymph Cloak +4: +4 bonus to Charisma
Requires: Caster level 8, Craft Wondrous Item feat
- 2 leather hides
- Weak Water Essence
- Star sapphire
Cast eagle's splendor on a magic workbench containing the above

Nymph Cloak +6: +6 bonus to Charisma
Requires: Caster level 8, Craft Wondrous Item feat
- 2 leather hides
- Glowing Water Essence
- Rogue stone
Cast eagle's splendor on a magic workbench containing the above

Medallion of Thought: Immunity to mind-affecting spells and effects
Requires: Caster level 8, Craft Wondrous Item feat
- Iron ingot
- Weak Power Essence
- Weak Water Essence
- Canary diamond
Cast owl's wisdom on a magic workbench containing the above


Codex Necromantica.
Weapon of Life Stealing: Vampiric regeneration 1
Requires: Caster level 7, Craft Magic Arms and Armor feat
- Any weapon
- Weak Power Essence
- Weak Fire Essence
- Ruby
Cast enervation on a magic workbench containing the above

Weapon of Improved Life Stealing: Vampiric regeneration 3
Requires: Caster level 11, Craft Magic Arms and Armor feat
- Any weapon
- Glowing Power Essence
- Glowing Fire Essence
- Canary diamond
Cast enervation on a magic workbench containing the above

Weapon of Greater Life Stealing: Vampiric regeneration 5
Requires: Caster level 15, Craft Magic Arms and Armor feat
- Any weapon
- Radiant Power Essence
- Radiant Fire Essence
- Beljuril
Cast enervation on a magic workbench containing the above

Fortified Armor: Immunity to critical hits and sneak attack
Requires: Caster level 13, Craft Magic Arms and Armor feat
- Any armor
- Glowing Power Essence
- Radiant Earth Essence
- Blue diamond
Cast banishment on a magic workbench containing the above


Deflections and Dispellings.
Armor of Spell Resistance: Spell resistance 14
Requires: Caster level 15, Craft Magic Arms and Armor feat
- Any armor
- Weak Power Essence
- Glowing Fire Essence
- Star sapphire
Cast spell resistance on a magic workbench containing the above

Improved Armor of Spell Resistance: Spell resistance 18
Requires: Caster level 15, Craft Magic Arms and Armor feat
- Any armor
- Glowing Power Essence
- Radiant Fire Essence
- Blue diamond
Cast spell resistance on a magic workbench containing the above

Armor of Arrow Deflection: Grants Deflect Arrows as a bonus feat
Requires: Caster level 5, Craft Magic Arms and Armor feat
- Any armor
- Faint Power Essence
- Weak Air Essence
- Jacinth
Cast mage armor on a magic workbench containing the above

Invulnerable Armor: Damage reduction 10/magic
Requires: Caster level 18, Craft Magic Arms and Armor feat
- Any armor
- Radiant Fire Essence
- Blue diamond
Cast stoneskin on a magic workbench containing the above


Formulae of the Learned Scholars of Halruaa.
Greater Acid Flask: Thrown weapon inflicts 1d10 acid damage
Requires: Craft Alchemy 12 ranks
- 3 VenomGland
- 3 Quicksilver
Use the mortar & pestle item on an alchemy workbench containing the above

Greater Alchemist's Fire:Thrown weapon inflicts 1d10 fire damage or coats a weapon with fire to add 1d6 fire damage to attacks
Requires: Craft Alchemy 12 ranks
- 3 Fairy Dust
- 3 Distilled Alcohol
Use the mortar & pestle item on an alchemy workbench containing the above

Greater Choking Powder: Creates a stinking cloud effect that lasts 5 rounds
Requires: Craft Alchemy 12 ranks
- 3 Garlic
- 3 Belladonna
Use the mortar & pestle item on an alchemy workbench containing the above

Greater Holy Water: Thrown weapon inflicts 2d8 holy damage to undead
Requires: Craft Alchemy 12 ranks
- 3 Amethyst
- 3 Powdered Silver
Use the mortar & pestle item on an alchemy workbench containing the above

Greater Tanglefoot Bag: Creates entangle effect that lasts for 5 rounds
Requires: Craft Alchemy 12 ranks
- 3 Quicksilver
- 3 Belladonna
Use the mortar & pestle item on an alchemy workbench containing the above

Greater Thunderstone: Thrown weapon deafens target for 5 rounds
Requires: Craft Alchemy 12 ranks
- 3 Diamond Dust
- 3 Amethyst
Use the mortar & pestle item on an alchemy workbench containing the above

.
Fundamentals of Abjurative Enchantment.
Armor of Acid Resistance: Acid resistance 10
Requires: Caster level 3, Craft Magic Arms and Armor feat
- Any armor
- Faint Earth Essence
- Jacinth
Cast resist energy on a magic workbench containing the above

Armor of Cold Resistance: Cold resistance 10
Requires: Caster level 3, Craft Magic Arms and Armor feat
- Any armor
- Faint Water Essence
- Jacinth
Cast resist energy on a magic workbench containing the above

Armor of Electricity Resistance: Electricity resistance 10
Requires: Caster level 3, Craft Magic Arms and Armor feat
- Any armor
- Faint Air Essence
- Jacinth
Cast resist energy on a magic workbench containing the above

Armor of Fire Resistance: Fire resistance 10
Requires: Caster level 3, Craft Magic Arms and Armor feat
- Any armor
- Faint Fire Essence
- Jacinth
Cast resist energy on a magic workbench containing the above

Armor of Sonic Resistance: Sonic resistance 10
Requires: Caster level 3, Craft Magic Arms and Armor feat
- Any armor
- Faint Power Essence
- Jacinth
Cast resist energy on a magic workbench containing the above

Base Armor Enchantment +1: Armor gains +1 enhancement bonus
Requires: Caster level 3, Craft Magic Arms and Armor feat
- Any armor
- Faint Earth Essence
- Obsidian
Cast light on a magic workbench containing the above

Base Armor Enchantment +2: Armor gains +2 enhancement bonus
Requires: Caster level 6, Craft Magic Arms and Armor feat
- Any armor
- Faint Earth Essence
- Diamond
Cast light on a magic workbench containing the above

.
Fundamentals of Protections for the Self.
Amulet of Natural Armor +1: +1 bonus to AC
Requires: Caster level 5, Craft Wondrous Item feat
- Iron ingot
- Faint Earth Essence
- Sapphire
Cast barkskin on a magic workbench containing the above

Amulet of Natural Armor +2: +2 bonus to AC
Requires: Caster level 6, Craft Wondrous Item feat
- Iron ingot
- Weak Earth Essence
- Emerald
Cast barkskin on a magic workbench containing the above

Amulet of Natural Armor +3: +3 bonus to AC
Requires: Caster level 9, Craft Wondrous Item feat
- Iron ingot
- Faint Power Essence
- Glowing Earth Essence
- Jacinth
Cast barkskin on a magic workbench containing the above

Bracers of Armor +1: +1 bonus to AC
Requires: Caster level 7, Craft Wondrous Item feat
- 2 iron ingots
- Faint Earth Essence
- Obsidian
Cast mage armor on a magic workbench containing the above

Bracers of Armor +2: +2 bonus to AC
Requires: Caster level 7, Craft Wondrous Item feat
- 2 iron ingots
- Faint Earth Essence
- Diamond
Cast mage armor on a magic workbench containing the above

Bracers of Armor +3: +3 bonus to AC
Requires: Caster level 7, Craft Wondrous Item feat
- 2 iron ingots
- Weak Earth Essence
- Canary diamond
Cast mage armor on a magic workbench containing the above

Bracers of Armor +4: +4 bonus to AC
Requires: Caster level 8, Craft Wondrous Item feat
- 2 iron ingots
- Weak Earth Essence
- Jacinth
Cast mage armor on a magic workbench containing the above


Fundamentals of Terrible Destruction.
Base Weapon Enchantment +1
Requires: Caster level 3, Craft Magic Arms and Armor feat
- Any weapon
- Faint Air Essence
- Obsidian
Cast light on a magic workbench containing the above

Base Weapon Enchantment +2
Requires: Caster level 6, Craft Magic Arms and Armor feat
- Any weapon
- Faint Air Essence
- Diamond
Cast light on a magic workbench containing the above

Base Weapon Enchantment +3
Requires: Caster level 9, Craft Magic Arms and Armor feat
- Any weapon
- Faint Power Essence
- Weak Air Essence
- Emerald
Cast light on a magic workbench containing the above

Base Weapon Enchantment +4
Requires: Caster level 12, Craft Magic Arms and Armor feat
- Any weapon
- Weak Power Essence
- Glowing Air Essence
- Star sapphire
Cast light on a magic workbench containing the above

Base Weapon Enchantment +5
Requires: Caster level 15, Craft Magic Arms and Armor feat
- Any weapon
- Glowing Power Essence
- Glowing Air Essence
- Blue diamond
Cast light on a magic workbench containing the above

Scabbard of Keen Edges: Casts keen edge once per day
Requires: Caster level 5, Craft Wondrous Item feat
- Wooden plank
- Faint Earth Essence
- Jacinth
Cast keen edge on a magic workbench containing the above


Liber Occultatum.
Shadowy Armor: +5 competence bonus on Hide checks
Requires: Caster level 5, Craft Magic Arms and Armor feat
- Any armor
- Faint Water Essence
- Fire opal
Cast invisibility on a magic workbench containing the above

Improved Shadowy Armor: +10 competence bonus on Hide checks
Requires: Caster level 10, Craft Magic Arms and Armor feat
- Any armor
- Weak Water Essence
- Star sapphire
Cast invisibility on a magic workbench containing the above

Greater Shadowy Armor: +15 competence bonus on Hide checks
Requires: Caster level 15, Craft Magic Arms and Armor feat
- Any armor
- Glowing Water Essence
- Blue diamond
Cast invisibility on a magic workbench containing the above

Silent Armor: +5 competence bonus on Move Silently checks
Requires: Caster level 5, Craft Magic Arms and Armor feat
- Any armor
- Faint Water Essence
- Fire opal
Cast silence on a magic workbench containing the above

Improved Silent Armor: +10 competence bonus on Move Silently checks
Requires: Caster level 10, Craft Magic Arms and Armor feat
- Any armor
- Weak Water Essence
- Star sapphire
Cast silence on a magic workbench containing the above

Greater Silent Armor: +15 competence bonus on Move Silently checks
Requires: Caster level 15, Craft Magic Arms and Armor feat
- Any armor
- Glowing Water Essence
- Blue diamond
Cast silence on a magic workbench containing the above

Quick Armor: Permanent haste effect
Requires: Caster level 7, Craft Magic Arms and Armor feat
- Any armor
- Weak Power Essence
- Weak Air Essence
- Blue diamond
Cast haste on a magic workbench containing the above

.
Marvellous Artefacts for the Resistance of Sorcery.
Greater Mantle of Spell Resistance: Spell resistance 21
Requires: Caster level 9, Craft Wondrous Item feat
- 2 leather hides
- Radiant Power Essence
- Radiant Fire Essence
- King's tear
Cast spell resistance on a magic workbench containing the above

Armor of Spell Resistance: Spell resistance 14
Requires: Caster level 15, Craft Magic Arms and Armor feat
- Any armor
- Faint Power Essence
- Glowing Fire Essence
- Star sapphire
Cast spell resistance on a magic workbench containing the above

Improved Armor of Spell Resistance: Spell resistance 18
Requires: Caster level 15, Craft Magic Arms and Armor feat
- Any armor
- Glowing Power Essence
- Radiant Fire Essence
- Blue diamond
Cast spell resistance on a magic workbench containing the above

Greater Armor of Spell Resistance: Spell resistance 22
Requires: Caster level 15, Craft Magic Arms and Armor feat
- Any armor
- Radiant Power Essence
- Radiant Fire Essence
- Beljuril
Cast spell resistance on a magic workbench containing the above

Cloak of Resistance +4: +4 bonus on saving throws
Requires: Caster level 12, Craft Wondrous Item feat
- 2 leather hides
- Glowing Earth Essence
- Jacinth
Cast resistance on a magic workbench containing the above

Cloak of Resistance +5: +5 bonus on saving throws
Requires: Caster level 15, Craft Wondrous Item feat
- 2 leather hides
- Radiant Earth Essence
- Blue diamond
Cast resistance on a magic workbench containing the above


Of Healthful Enchantments for the Body.
Belt of Agility +4: +4 bonus to Dexterity
Requires: Caster level 8, Craft Wondrous Item feat
- Leather hide
- Weak Air Essence
- Star sapphire
Cast cat's grace on a magic workbench containing the above

Belt of Agility +6: +6 bonus to Dexterity
Requires: Caster level 8, Craft Wondrous Item feat
- Leather hide
- Glowing Air Essence
- Rogue stone
Cast cat's grace on a magic workbench containing the above

Belt of Frost Giant Strength +4: +4 bonus to Strength
Requires: Caster level 8, Craft Wondrous Item feat
- Leather hide
- Weak Fire Essence
- Blue diamond
Cast bull's strength on a magic workbench containing the above

Belt of Stone Giant Strength +6: +6 bonus to Strength
Requires: Caster level 8, Craft Wondrous Item feat
- Leather hide
- Glowing Fire Essence
- Beljuril
Cast bull's strength on a magic workbench containing the above

Boots of Striding +4: +4 bonus to Constitution
Requires: Caster level 8, Craft Wondrous Item feat
- Leather hide
- Weak Earth Essence
- Jacinth
Cast bear's endurance on a magic workbench containing the above

Boots of Striding +6: +6 bonus to Constitution
Requires: Caster level 8, Craft Wondrous Item feat
- Leather hide
- Glowing Earth Essence
- Rogue stone
Cast cat's grace on a magic workbench containing the above

.
On the Crafting of Mystical Garb for All Climes.
Cloak of Resistance +1: +1 bonus on saving throws
Requires: Caster level 5, Craft Wondrous Item feat
- 2 leather hides
- Faint Earth Essence
- Obsidian
Cast resistance on a magic workbench containing the above

Cloak of Resistance +2: +2 bonus on saving throws
Requires: Caster level 6, Craft Wondrous Item feat
- 2 leather hides
- Faint Earth Essence
- Diamond
Cast resistance on a magic workbench containing the above

Cloak of Resistance +3: +3 bonus on saving throws
Requires: Caster level 9, Craft Wondrous Item feat
- 2 leather hides
- Weak Earth Essence
- Canary diamond
Cast resistance on a magic workbench containing the above

Scarab of Greater Protection: Spell resistance 20, immunity to death effects and energy drain
Requires: Caster level 18, Craft Wondrous Item feat
- Iron ingot
- Radiant Power Essence
- Radiant Fire Essence
- Radiant Water Essence
- Blue diamond
Cast death ward on a magic workbench containing the above

Armor of Cold Resistance: Cold resistance 10
Requires: Caster level 3, Craft Magic Arms and Armor feat
- Any armor
- Faint Water Essence
- Jacinth
Cast resist energy on a magic workbench containing the above

Armor of Fire Resistance: Fire resistance 10
Requires: Caster level 3, Craft Magic Arms and Armor feat
- Any armor
- Faint Fire Essence
- Jacinth
Cast resist energy on a magic workbench containing the above


On the Refinement of the Alchemist's Craft.
Improved Acid Flask: Thrown weapon inflicts 1d8 acid damage
Requires: Craft Alchemy 8 ranks
- 2 VenomGland
- 2 Quicksilver
Use the mortar & pestle item on an alchemy workbench containing the above

Improved Alchemist's Fire: Thrown weapon inflicts 1d8 fire damage or coats a weapon with fire to add 1d6 fire damage to attacks
Requires: Craft Alchemy 8 ranks
- 2 Fairy Dust
- 2 Distilled Alcohol
Use the mortar & pestle item on an alchemy workbench containing the above

Improved Choking Powder: Creates a stinking cloud effect that lasts 5 rounds
Requires: Craft Alchemy 8 ranks
- 2 Garlic
- 2 Belladonna
Use the mortar & pestle item on an alchemy workbench containing the above

Improved Holy Water: Thrown weapon inflicts 2d6 holy damage to undead
Requires: Craft Alchemy 8 ranks
- 2 Amethyst
- 2 Powdered Silver
Use the mortar & pestle item on an alchemy workbench containing the above

Improved Tanglefoot Bag: Creates entangle effect that lasts for 3 rounds
Requires: Craft Alchemy 8 ranks
- 2 Quicksilver
- 2 Belladonna
Use the mortar & pestle item on an alchemy workbench containing the above

Improved Thunderstone: Thrown weapon deafens target for 5 rounds
Requires: Craft Alchemy 8 ranks
- 2 Diamond Dust
- 2 Amethyst
Use the mortar & pestle item on an alchemy workbench containing the above


The Book of All Elements.
Flaming Weapon: +1d6 fire damage
Requires: Caster level 10, Craft Magic Arms and Armor feat
- Any weapon
- Weak Fire Essence
- Ruby
Cast fireball or flame strike on a magic workbench containing the above

Frost Weapon: +1d6 cold damage
Requires: Caster level 10, Craft Magic Arms and Armor feat
- Any weapon
- Weak Water Essence
- Star sapphire
Cast ice storm on a magic workbench containing the above

Shock Weapon: +1d6 electricity damage
Requires: Caster level 10, Craft Magic Arms and Armor feat
- Any weapon
- Weak Air Essence
- Canary diamond
Cast call lightning or lightning bolt on a magic workbench containing the above

Poison Weapon: Poison (DC 14, 1d2 Con damage) on hit
Requires: Caster level 10, Craft Magic Arms and Armor feat
- Any weapon
- Weak Earth Essence
- Emerald
Cast poison on a magic workbench containing the above

Acid Weapon: +1d6 acid damage
Requires: Caster level 10, Craft Magic Arms and Armor feat
- Any weapon
- Weak Earth Essence
- Emerald
Cast Melf's acid arrow on a magic workbench containing the above


The Book of Banes.
Anarchic Weapon: +2d6 damage against lawful creatures
Requires: Caster level 7, Craft Magic Arms and Armor feat
- Any weapon
- Faint Power Essence
- Faint Air Essence
- Canary diamond
Cast inflict critical wounds on a magic workbench containing the above

Axiomatic Weapon: +2d6 damage against chaotic creatures
Requires: Caster level 7, Craft Magic Arms and Armor feat
- Any weapon
- Faint Power Essence
- Faint Earth Essence
- Jacinth
Cast inflict critical wounds on a magic workbench containing the above

Holy Weapon: +2d6 damage against evil creatures
Requires: Caster level 7, Craft Magic Arms and Armor feat
- Any weapon
- Faint Power Essence
- Faint Water Essence
- Diamond
Cast cure critical wounds on a magic workbench containing the above

Unholy Weapon: +2d6 damage against good creatures
Requires: Caster level 7, Craft Magic Arms and Armor feat
- Any weapon
- Faint Power Essence
- Faint Fire Essence
- Star sapphire
Cast inflict critical wounds on a magic workbench containing the above

Hunting Weapon: +2d6 damage against beasts
Requires: Caster level 7, Craft Magic Arms and Armor feat
- Any weapon
- Faint Power Essence
- Faint Water Essence
- Star sapphire
Cast light on a magic workbench containing the above

Weapon of Disruption: Undead must make a DC 14 Will save or be destroyed
Requires: Caster level 14, Craft Magic Arms and Armor feat
- Any weapon
- Glowing Power Essence
- Glowing Water Essence
- Jacinth
Cast undeath to death on a magic workbench containing the above

.
The Book of Fire.
Armor of Fire Resistance: Fire resistance 10
Requires: Caster level 3, Craft Magic Arms and Armor feat
- Any armor
- Faint Fire Essence
- Jacinth
Cast resist energy on a magic workbench containing the above

Improved Armor of Fire Resistance: Fire resistance 20
Requires: Caster level 7, Craft Magic Arms and Armor feat
- Any armor
- Weak Fire Essence
- Rogue stone
Cast resist energy on a magic workbench containing the above

Greater Armor of Fire Resistance: Fire resistance 30
Requires: Caster level 11, Craft Magic Arms and Armor feat
- Any armor
- Glowing Fire Essence
- King's tear
Cast resist energy on a magic workbench containing the above

Flaming Weapon: +1d6 fire damage
Requires: Caster level 10, Craft Magic Arms and Armor feat
- Any weapon
- Weak Fire Essence
- Ruby
Cast fireball or flame strike on a magic workbench containing the above


The Book of Ice.
Armor of Cold Resistance: Cold resistance 10
Requires: Caster level 3, Craft Magic Arms and Armor feat
- Any armor
- Faint Water Essence
- Jacinth
Cast resist energy on a magic workbench containing the above

Improved Armor of Cold Resistance: Cold resistance 20
Requires: Caster level 7, Craft Magic Arms and Armor feat
- Any armor
- Weak Water Essence
- Rogue stone
Cast resist energy on a magic workbench containing the above

Greater Armor of Cold Resistance: Cold resistance 30
Requires: Caster level 11, Craft Magic Arms and Armor feat
- Any armor
- Glowing Water Essence
- King's tear
Cast resist energy on a magic workbench containing the above

Frost Weapon: +1d6 cold damage
Requires: Caster level 10, Craft Magic Arms and Armor feat
- Any weapon
- Weak Water Essence
- Star sapphire
Cast ice storm on a magic workbench containing the above


The Book of Seeing.
Gem of Seeing: Casts true seeing once per day
Requires: Caster level 10, Craft Wondrous Item feat
- Weak Air Essence
- King's Tear
Cast true seeing on a magic workbench containing the above

Periapt of Wisdom +2: +2 bonus to Wisdom
Requires: Caster level 8, Craft Wondrous Item feat
- Iron ingot
- Faint Water Essence
- Diamond
Cast owl's wisdom on a magic workbench containing the above

Periapt of Wisdom +4: +4 bonus to Wisdom
Requires: Caster level 8, Craft Wondrous Item feat
- Iron ingot
- Weak Water Essence
- Star sapphire
Cast owl's wisdom on a magic workbench containing the above


The Crafts-Work of Evermeet.
Cloak of Elvenkind: +5 bonus on Hide checks
Requires: Caster level 3, Craft Wondrous Item feat
- 2 leather hides
- Faint Water Essence
- Fire opal
Cast invisibility on a magic workbench containing the above

Boots of Elvenkind: +5 bonus on Move Silently checks
Requires: Caster level 3, Craft Wondrous Items feat
- Leather hide
- Faint Water Essence
- Fire opal
Cast silence on a magic workbench containing the above

Belt of Agility +2: +2 bonus to Dexterity
Requires: Caster level 8, Craft Wondrous Item feat
- Leather hide
- Faint Air Essence
- Diamond
Cast cat's grace on a magic workbench containing the above

Ring of Wizardry 1: Prepare and Cast one extra 1st-level arcane spell per day
Requires: Caster level 8, Craft Wondrous Item feat
- Iron ingot
- Faint Air Essence
- Obsidian
Cast fox's cunning on a magic workbench containing the above


The Lore of the Master Alchemist.
Perfected Acid Flask: Thrown weapon inflicts 2d6 acid damage
Requires: Craft Alchemy 16 ranks
- 4 VenomGland
- 4 Quicksilver
Use the mortar & pestle item on an alchemy workbench containing the above

Perfected Alchemist's Fire:Thrown weapon inflicts 2d6 fire damage or coats a weapon with fire to add 1d10 fire damage to attacks
Requires: Craft Alchemy 16 ranks
- 4 Fairy Dust
- 4 Distilled Alcohol
Use the mortar & pestle item on an alchemy workbench containing the above

Perfected Choking Powder: Creates a stinking cloud effect that lasts 5 rounds
Requires: Craft Alchemy 16 ranks
- 4 Garlic
- 4 Belladonna
Use the mortar & pestle item on an alchemy workbench containing the above

Perfected Holy Water : Thrown weapon inflicts 2d10 holy damage to undead
Requires: Craft Alchemy 16 ranks
- 4 Amethyst
- 4 Powdered Silver
Use the mortar & pestle item on an alchemy workbench containing the above

Perfected Tanglefoot Bag: Creates entangle effect that lasts for 6 rounds
Requires: Craft Alchemy 16 ranks
- 4 Quicksilver
- 4 Belladonna
Use the mortar & pestle item on an alchemy workbench containing the above

Perfected Thunderstone: Thrown weapon deafens target for 5 rounds
Requires: Craft Alchemy 16 ranks
- 4 Diamond Dust
- 4 Amethyst
Use the mortar & pestle item on an alchemy workbench containing the above


The Quiet Deaths of the Brotherhood of Assassins.
Mild Giant Centipede Venom: Coats a weapon with poison (DC 18, 1d2 points of Intelligence damage)
Requires: Craft Alchemy 4 ranks
- Giant Centipede VenomGland
Use the mortar & pestle item on an alchemy workbench containing the above

Average Giant Centipede Venom: Coats a weapon with poison (DC 20, 1d2 points of Intelligence damage)
Requires: Craft Alchemy 8 ranks
- 2 Giant Centipede VenomGlands
Use the mortar & pestle item on an alchemy workbench containing the above

Strong Giant Centipede Venom: Coats a weapon with poison (DC 22, 1d2 points of Intelligence damage)
Requires: Craft Alchemy 12 ranks
- 3 Giant Centipede VenomGlands
Use the mortar & pestle item on an alchemy workbench containing the above

Deadly Giant Centipede Venom: Coats a weapon with poison (DC 26, 1d2 points of Intelligence damage)
Requires: Craft Alchemy 16 ranks
- 4 Giant Centipede VenomGlands
Use the mortar & pestle item on an alchemy workbench containing the above

Mild Giant Bee Venom: Coats a weapon with poison (DC 18, 1d2 points of Constitution damage)
Requires: Craft Alchemy 4 ranks
- Giant Bee VenomGland
Use the mortar & pestle item on an alchemy workbench containing the above

Average Giant Bee Venom: Coats a weapon with poison (DC 20, 1d2 points of Constitution damage)
Requires: Craft Alchemy 8 ranks
- 2 Giant Bee VenomGlands
Use the mortar & pestle item on an alchemy workbench containing the above

Strong Giant Bee Venom: Coats a weapon with poison (DC 22, 1d2 points of Constitution damage)
Requires: Craft Alchemy 12 ranks
- 3 Giant Bee VenomGlands
Use the mortar & pestle item on an alchemy workbench containing the above

Deadly Giant Bee Venom: Coats a weapon with poison (DC 26, 1d2 points of Constitution damage)
Requires: Craft Alchemy 16 ranks
- 4 Giant Bee VenomGlands
Use the mortar & pestle item on an alchemy workbench containing the above

Mild Giant Scorpion Venom: Coats a weapon with poison (DC 18, 1d2 points of Strength damage)
Requires: Craft Alchemy 4 ranks
- Giant Scorpion VenomGland
Use the mortar & pestle item on an alchemy workbench containing the above

Average Giant Scorpion Venom: Coats a weapon with poison (DC 20, 1d2 points of Strength damage)
Requires: Craft Alchemy 8 ranks
- 2 Giant Scorpion VenomGlands
Use the mortar & pestle item on an alchemy workbench containing the above

Strong Giant Scorpion Venom: Coats a weapon with poison (DC 22, 1d2 points of Strength damage)
Requires: Craft Alchemy 12 ranks
- 3 Giant Scorpion VenomGlands
Use the mortar & pestle item on an alchemy workbench containing the above

Deadly Giant Scorpion Venom: Coats a weapon with poison (DC 26, 1d2 points of Strength damage)
Requires: Craft Alchemy 16 ranks
- 4 Giant Scorpion VenomGlands
Use the mortar & pestle item on an alchemy workbench containing the above


The Tome of Alchemy.
Acid Flask: Thrown weapon inflicts 1d6 acid damage
Requires: Craft Alchemy 4 ranks
- VenomGland
- Quicksilver
Use the mortar & pestle item on an alchemy workbench containing the above

Alchemist's Fire: Thrown weapon inflicts 1d6 fire damage or coats a weapon with fire to add 1d4 fire damage to attacks
Requires: Craft Alchemy 4 ranks
- Fairy Dust
- Distilled Alcohol
Use the mortar & pestle item on an alchemy workbench containing the above

Choking Powder: Creates a stinking cloud effect that lasts 5 rounds
Requires: Craft Alchemy 4 ranks
- Garlic
- Belladonna
Use the mortar & pestle item on an alchemy workbench containing the above


The Wondrous Potions of the Brothers of Ilmater.
Holy Water: Thrown weapon inflicts 2d4 holy damage to undead
Requires: Craft Alchemy 4 ranks
- Amethyst
- Powdered Silver
Use the mortar & pestle item on an alchemy workbench containing the above

Tanglefoot Bag: Creates entangle effect that lasts for 2 rounds
Requires: Craft Alchemy 4 ranks
- Quicksilver
- Belladonna
Use the mortar & pestle item on an alchemy workbench containing the above

Thunderstone: Thrown weapon deafens target for 5 rounds
Requires: Craft Alchemy 4 ranks
- Diamond Dust
- Amethyst
Use the mortar & pestle item on an alchemy workbench containing the above

有好些装备都让人动心,但是材料里面总有类似盗贼之石这种罕见宝石.........

TOP

汗~~=_=b
居然转得比我快?

TOP

倒....这个转得够快的...

TOP

发新话题