luckybaby 2007-1-19 02:32
The second Verion of Biggles the Coward, more ac, and ab
Biggles v.2 Monk 1/Druid 18/wizard 1
Race: Deepgnome
Aligment: LN
Starting (Ending
Str 9
Dex 16
con 8
int 16
wis 19 (24)
cha 4
Levelling Guide
level 1: Monk 1: Luck of heroes
level 2: Druid 1:
level 3: Druid 2: Combat Expertise
level 4: Druid 3: +1 wisdom (Wis 20)
level 5: Druid 4:
level 6: Druid 5: Natural Spell
level 7: Druid 6:
level 8: Druid 7: +1 wisdom (Wis 21)
level 9: Druid 8: Empower Spell
level 10: Druid 9:
level 11: Druid 10:
level 12: Druid 11: improved combat Expertise, +1 wisdom (Wis 22)
level 13: Druid 12:
level 14: Druid 13:
level 15: Druid 14: Dodge
level 16: Druid 15: +1 wisdom (Wis 23)
level 17: Druid 16:
level 18: Druid 17: Mobility
level 19: Druid 18:
level 20: Wizard 1: +1 wisdom (Wis 24)
Hit Points: 136
Saving Throws:
Fort: 15
Refl: 14
Will: 25
Bab: 13
Ab : 17/12/7
Ac : 28
SR : 31
Total Skill points: 159
Concentration: 23 (24)
Hide:23 (28)
MS: 23 (26)
Tumble: 20 (23)
16 skill points left (I put them into spot, feel free to use them to something else)
Skill Guide:
level 1: concentration+4,Hide+4,Move Silently+4,Tumble+4
level 2: concentration+1,Hide+1,Move Silently+1,Tumble+1
level 3: concentration+1,Hide+1,Move Silently+1,Tumble+1
level 4: concentration+1,Hide+1,Move Silently+1,Tumble+1
level 5: concentration+1,Hide+1,Move Silently+1,Tumble+1
level 6: concentration+1,Hide+1,Move Silently+1,Tumble+1
level 7: concentration+1,Hide+1,Move Silently+1,Tumble+1
level 8: concentration+1,Hide+1,Move Silently+1,Tumble+1
level 9: concentration+1,Hide+1,Move Silently+1,Tumble+1
level 10: concentration+1,Hide+1,Move Silently+1,Tumble+1
level 11: concentration+1,Hide+1,Move Silently+1,Tumble+1
level 12: concentration+1,Hide+1,Move Silently+1,Tumble+1
level 13: concentration+1,Hide+1,Move Silently+1,Tumble+1
level 14: concentration+1,Hide+1,Move Silently+1,Tumble+1
level 15: concentration+1,Hide+1,Move Silently+1,Tumble+1
level 16: concentration+1,Hide+1,Move Silently+1,Tumble+1
level 17: concentration+1,Hide+1,Move Silently+1,Tumble+1
level 18: concentration+1,Hide+1,Move Silently+1
level 19: concentration+1,Hide+1,Move Silently+1
level 20: concentration+1,Hide+1,Move Silently+1
Phew!
Buffs just for the sake of AC.
Druid Buffs:Cats Grace, Owls Insight, empowered Tortoise Shell, Shapechange horned Demon
Wizard buffs: Mage armor, Shield. These two do not last long though.. but it is+8 ac.
[color=red][b]Result:78 AC, 84 Ac with imp expertise![/b][/color]
You also got the other buffs. Most notably the one that gives you immunity to crits (And KD maybe?). High SR.
You also got Natural spell, in case you want to do something useful (Just works in the druid shapes though, but you will still have a good ac)
Oh, and thanks to the guy who suggested using druid instead of wizard.
luckybaby 2007-1-22 13:43
[color=red][b]The Dancing Flame[/b][/color] (playable levels 1-20, PvM/PvP)——Nimueh_Leafbow
Race: Rock Gnome
Alignment: Any non-lawful
Starting Stats:
Str: 15
Dex: 13
Con: 16
Int: 14
Wis: 8
Cha: 10
1 - Fighter 1 - Able Learner, Weapon Focus (rapier)
2 - Bard 1
3 - Fighter 2 - Knockdown, Dodge
4 - Fighter 3 - Str 16
5 - Fighter 4 - Weapon Specialization (rapier)
6 - RDD 1 - Mobility
7 - RDD 2 - (Str 18)
8 - RDD 3 - Str 19
9 - RDD 4 - Weapon Finesse, (Str 21)
10 - Duelist 1
11 - Duelist 2
12 - Duelist 3 - Blind Fight, Str 22
13 - Duelist 4
14 - Duelist 5
15 - Duelist 6 - Improved Knockdown
16 - Duelist 7 - Str 23
17 - Duelist 8
18 - Duelist 9 - Toughness
19 - Duelist 10
20 - Bard 2 - Str 24
Ending Stats:
Str: 24
Dex: 13
Con: 16
Int: 14
Wis: 8
Cha: 10
BAB: 18
AB (rapier): +27/+22/+17/+12
+1 from Inspire Courage
+1 and additional attack from Improved Reaction
Buffed AB (rapier): +29/+24/+19/+14/+29
Damage (rapier): 15-30
+1 from Inspire Courage
+2-12 on Flourish
Buffed Damage (rapier): 16-31 (18-43 on Flourish)
AC (full plate): 24
+1 from Improved Reaction
Buffed AC (full plate): 25
HP: 280
Saves:
Fortitude: 14 (+5 vs. spells)
Reflex: 15 (+5 vs. spells)
Will: 10 (+5 vs. spells)
Skill Points: 120
Distribution (full plate, rapier): *Diplomacy 23(23), Lore 8(12), Parry 5(10), Perform 3(3), Spellcraft 23(25), Taunt 23(23), Tumble 20(15), UMD 15(15)
Level by Level Skill Guide:
1 - Lore 4(4), Parry 4(4), Taunt 4(4), Bank 4
2 - Lore 1(5), Parry 1(5), Perform 3(3), Taunt 1(5), Tumble 1(1), UMD 5(5)
3 - Lore 1(6), Taunt 1(6), Tumble 2(3)
4 - Lore 1(7), Taunt 1(7), Tumble 2(5)
5 - Lore 1(8), Taunt 1(8), Tumble 2(7)
6 - Taunt 1(9), Tumble 2(9), UMD 1(6)
7 - Taunt 1(10), Tumble 1(10), UMD 2(8)
8 - Taunt 1(11), Tumble 1(11), UMD 2(10)
9 - Diplomacy 1(1), Spellcraft 1(1), Taunt 1(12), Tumble 1(12)
10 - Diplomacy 2(3), Spellcraft 2(3), Taunt 1(13), Tumble 1(13)
11 - Diplomacy 2(5), Spellcraft 2(5), Taunt 1(14), Tumble 1(14)
12 - Diplomacy 2(7), Spellcraft 2(7), Taunt 1(15), Tumble 1(15)
13 - Diplomacy 2(9), Spellcraft 2(9), Taunt 1(16), Tumble 1(16)
14 - Diplomacy 2(11), Spellcraft 2(11), Taunt 1(17), Tumble 1(17)
15 - Diplomacy 2(13), Spellcraft 2(13), Taunt 1(18), Tumble 1(18)
16 - Diplomacy 2(15), Spellcraft 2(15), Taunt 1(19), Tumble 1(19)
17 - Diplomacy 2(17), Spellcraft 2(17), Taunt 1(20), Tumble 1(20)
18 - Diplomacy 3(20), Spellcraft 2(19), Taunt 1(21)
19 - Diplomacy 2(22), Spellcraft 3(22), Taunt 1(22)
20 - Diplomacy 1(23), Spellcraft 1(23), Taunt 1(23), UMD 5(15)
*Note: Diplomacy can be swapped out for any other skill which is a class skill for any of your four classes without damaging the integrity of the build. Recommendations include a crafting skill, or Concentration.
Strengths:
-Massive Damage
-Good AB
-Good skill set
-Goodish HP
-Legitimate use of Gnome (that is, Gnome is actually the best choice for the character)
Weaknesses:
-Mediocre AC
-Iffy Will save
-Mild feat starvation
luckybaby 2007-1-29 18:49
[color=red][b]虚招决斗家[/b][/color]——luckybaby
简介:决斗家们几乎把所有精力都放在如何格挡开对手的进攻,而几乎丧失攻击能力,但他们其中的一些更为精明的战士在不断摸索中学会了如何在防御中寻找出对手的弱点,并予以痛击的方法。
————————————————————————————————————————————————
[color=red][b]7ROG/2WL/4STOA/7DUEL[/b][/color]
升级顺序不多说了,比较简单,胡乱升都没什么问题,选提夫林或者半身人都不会有经验惩罚。
图中人物为提夫林,属性为 10 19(+5) 12 16 10 11
SKILL点非常非常富裕,建议把BLUFF,UMD,SPOT加满,SPELLCRAFT,TUMBLE加到20,进阶必须SKILL加到位,还剩余很多想要什么加什么吧。
格斗方法见我在ODY的另一篇帖子:【关于PARRY的两项进阶技巧】
[url]http://www.odyguild.net/bbs/read.php?tid=5396[/url]
放出两副图,仔细看第二副实战图,反击打出了46点的伤害,说明中也出现SA生效的字样,决斗家攻击力得到大副提升。有WL和STOA使FIENT成功率有所保障。很有趣的BUILD,大家可以试试。
Dracula 2007-2-2 19:13
真是好帖啊!顶!
Dracula 2007-2-2 23:47
对于夙敌,我想建个玩玩。就用11 Rng/ 4 Ftr / 5 FB得配点,应该学什么技能比较好,升级的顺序怎么排?
luckybaby 2007-2-3 09:24
[quote][b]引用第24楼[i]Dracula[/i]于[i]2007-02-02 23:47[/i]发表的[/b]:
对于夙敌,我想建个玩玩。就用11 Rng/ 4 Ftr / 5 FB得配点,应该学什么技能比较好,升级的顺序怎么排?[/quote]
这个BUILD升级还是蛮方便的,关于FEAT选择方面
FB的三大需求FEAT:POWER ATTACK,CLEAVE,GREAT CLEAVE
必修的两个FEAT:WEAPON FOCUS,IMP POWER ATTACK
FTR一个:WEAPON SPECIALIZATION
RGR三个:三个夙敌的FAVOURED POWER ATTACK
上面就9个FEAT了
由于BUILD本身只有10个FEAT,那么只剩余了一个自由FEAT可供选择,喜欢什么挑什么吧,比如KD,POWER CRITICAL或IMP CRITICAL等等。
luckybaby 2007-2-3 11:53
[color=red][b]亡命射手[/b][/color]——lucky
简介:这类射手是典型的亡命之徒,奉行的是“秒人或者被秒”的原则。他们唯一的自我保护手段只有距离。所以这些射手的对手在靠近他们之前没有扑街,那么通常扑街的就是他们了。
————————————————————————————————————————————————
11CLR/1WIZ/7AA/1FTR
月精灵
属性:10 19(+5) 10 11 16 8
技能:
CONCENTRATION—19
SPECLLCRAFT—20
SPOT—20
特技:
Practiced Spellcaster
Extended Spell
Weapon Focus(longbow)
Point Blank Shot
Rapid Shot
Many Shot
Iimproved Rapid Shot
Improved Critical(longbow)
AB,AC以及伤害等:
见图
升级顺序:
8CLR—1WIZ—1AA—1CLR—3AA—1CLR—2AA—1CLR—1AA—1FTR
无经验惩罚。
FTR用来入手Improved Critical(longbow)
CLR领域:
动物:有属性装的情况下可以替换成水领域入手EVASION。
旅行:非重甲下10%的速度加成和HASTE都是弓手自保必备的速度优势。
说明:
一直等到1.04修正了MANY SHOT,加入Practiced Spellcaster后才考虑此build。MANY SHOT可以说是IMP PA的远程版,若AB未够班,几乎是废物。CLR/AA的组合可以将远程AB堆到极限,这样才能最大限度发挥MANY SHOT的优势。这类BUILD是很好的DPSer,但劣势也很明显:无法很好地自保,以及不算高的施法者等级。虽然Practiced Spellcaster和Extended Spell使得其它短效法术持续时间过得去,但在没有恒效DF的情况下持续战斗中BUFF起来依然非常麻烦。不过,你可以召三个可爱的宝宝...
变体:
13CLR/1FTR/1WIZ/5AA
12CLR/2WP/1WIZ/5AA
以上两个入手WOF和灵体,可以安心BUFF一阵
luckybaby 2007-2-3 14:58
.
[color=red][b]推倒流AA[/b][/color]——luckybaby
简介:射手的基本功是风筝,风筝的要决是拉距离,拉距离的方法通常是潜行走开。然而为防止万一,同时掌握潜行和推倒技巧的射手在应付一些突发情况时更为得心应手。
————————————————————————————————————————————————
[color=red][b]6BRD/4RDD/9AA/1SDD[/b][/color]
木精灵
属性:
16 18(+4) 10 12(+1) 8 14
技能:
HIDE—23
MOVE SILENCE—23
PERFORM—9
SPELLCRAFT—15
SPOT—19
TUMBLE—20
UMD—10
FEATS:
KD
IMP KD
POINT BLANK SHOT
WAEPON FOCUS(LONGBOW)
DODGE
MOBILITY
STEALTH
长效BUFF后HIDE和MS技能:38
说明:追求视觉效果可以把STEALTH换成猴抓拿双大镰KD恩...这个BUILD伤害不高,但多一个控制技能,KD成功率还算不错。总体来说属于娱乐型BUILD,钻的是KD不需要投攻击骰的空子。
变体:
5BRD/4RDD/9AA/2SDD,入手EVASION,不过二级奥术只会两种,所以需要属性装支持。
Dracula 2007-2-3 21:21
还是关于夙敌的。。。请问初始职业是选RGR还是FTR?我刚开始士FTR,似乎无法学习WEAPON SPECIALIZATION和RGR的FAVOURED POWER ATTACK。是否升级有一定的顺序?还有SKILL怎么分比较好?
luckybaby 2007-2-3 21:39
[quote][b]引用第28楼[i]Dracula[/i]于[i]2007-02-03 21:21[/i]发表的[/b]:
还是关于夙敌的。。。请问初始职业是选RGR还是FTR?我刚开始士FTR,似乎无法学习WEAPON SPECIALIZATION和RGR的FAVOURED POWER ATTACK。是否升级有一定的顺序?还有SKILL怎么分比较好?[/quote]
请先去了解各种FEAT的需求条件。
比如WEAPON SPECIALIZATION必须要有WEAPON FOCUS和FTR等级4以上。
SKILL也都有详细的资料介绍,比较通用的是TUMBLE,SPELLCRAFT,UMD等等。
Dracula 2007-2-4 01:03
不好意思LZ,我夙敌怎么试也无法实现IMP POWER ATTACK,三个FAVOURED POWER ATTACK同学。更不要说一个FREE的FEAT了。。本人理解能力不强,麻烦LZ给个明确点的升级方案。
luckybaby 2007-2-4 02:48
[quote][b]引用第30楼[i]Dracula[/i]于[i]2007-02-04 01:03[/i]发表的[/b]:
不好意思LZ,我夙敌怎么试也无法实现IMP POWER ATTACK,三个FAVOURED POWER ATTACK同学。更不要说一个FREE的FEAT了。。本人理解能力不强,麻烦LZ给个明确点的升级方案。[/quote]
随意构思了一个方案你去试试看:
1RGR:FE(1),PA
2RGR:COMBATSTYLE:TWF
3RGR:CLEAVE
4RGR:
5RGR:FE(2)
6RGR:FPA(1)
6RGR/1FTR:GREAT CLEAVE
6RGR/2FTR:WEAPON FOCUS(LONGSWORD)
7RGR/2FTR:FPA(2)
8RGR/2FTR:
9RGR/2FTR:
10RGR/2FTR:FE(3),FPA(3)
10RGR/3FTR:
10RGR/4FTR:WEAPON SPECIALIZATION(LONGSWORD)
11RGR/4FTR:IMP PA
11RGR/4FTR/1FB:
11RGR/4FTR/2FB:
11RGR/4FTR/3FB:任意
11RGR/4FTR/4FB:
11RGR/4FTR/5FB:
另外还有问题你可以PM我
baixiong 2007-2-4 11:09
好贴啊。我一只想练个阴影杀手。不知道怎么升 [s:1]
银弦 2007-2-5 18:01
lucky袮尽弄些偏门build
偶放些“正统”的
竖琴手骑士
竖琴手骑士是竖琴手联盟的精英,他们大都是密斯特拉的信徒,在得到了奥术的学习后,将之用以强化武技,同时,他们也是竖琴手联盟的活跃分子,在剑湾的各个角落和邪恶势力战斗.
种族:人类(月精灵)
阵营:任意非邪恶
初始属性:str 15 dex 14(16) con 14(12) int 16 wis 10 cha 8
最终属性:str 16 dex 14(16) con 14(12) int 20 wis 10 cha 8
职业: lv4 Harper Agent / lv6 Wizard / lv10 Edritch Knight
以下全部以人类为准:
初始skill: 集中4 知识4 法术辩识4 外交2 翻滚2 UMD2
最终skill: 集中23知识23法术辩识23外交23翻滚23UMD1x
升级路线:
lv1 wiz1(cl1): toughness, weapon(martial)
lv2 wiz2(cl2)
lv3 wiz3(cl3): altness
lv4 wiz4(cl4): Str+1
lv5 wiz5(cl5): extend spell
lv6 wiz6(cl6): iron will
lv7 ek1: 奖励combat cast,ek cl(wiz)
lv8 ek2(cl7): Int+1
lv9 ek3(cl8): empower spell
lv10 ek4(cl9)
lv11 ek5(cl10)
lv12 ek6(cl11):Int+1, presistent spell
lv13 ek7(cl12)
lv14 hrp1:奖励armor(light),hrp cl(wiz),hrp knowledge
lv15 hrp2(cl13):max spell,奖励Deneir's Eye,Lliira's Heart
lv16 hrp3(cl14):Int+1,奖励Tymora's Smile
lv17 hrp4(cl15):奖励Lurue's Voice
lv18 ek8(cl16):任意feat
lv19 ek9(cl17)
lv20 ek10(cl18):Int+1
装备选择:秘银中甲,双手武器.
优点:caster lv 18,bab 16,众多harper agent奖励特性
缺点:feat过少
银弦 2007-2-5 18:05
波涛守卫
这些是海洋女神安博里的牧师,同时也是为渴望力量,在信仰之路上选择黑暗的战士。
种族:人类
阵营:任意邪恶
初始属性:str 14 dex 12 con 14 int 12 wis 14 cha 14
最终属性:str 14 dex 12 con 14 int 12 wis 17 cha 16
职业:lv10 cleric (lv12 cleric) / lv6 warpriest (lv4 warpriest) / lv2 blackguard / lv2 warlock
最终skill:集中23 外交8 侦察5 潜行5 法术辩识20 UMD20
升级路线:
lv1 cleric1(cl1): toughness, powerattack, 领域:water , war (双W已经取代了NWN1的双T成为新的时尚了)
lv2 cleric2(cl2)
lv3 cleric3(cl3): extend spell
lv4 cleric4(cl4): wis+1
lv5 cleric5(cl5)
lv6 cleric6(cl6): cleave
lv7 cleric7(cl7)
lv8 cleric8(cl8): wis+1
lv9 blackguard1: combat cast,
lv10 blackguard2: 自动获得darkbless
lv11 cleric9 (cl9)
lv12 cleric10(cl10): divine might, wis+1(at a total+3)
lv13 warlock1: darkone's own luck, umd+9
lv14 warpriest1
lv15 warpriest2(cl11): presistent spell
lv16 warpriest3: cha+1
lv17 warlock2: leaps and bounds或者see the unsee, umd+9
lv18 warpriest4(cl12): 任意feat(主持单手+盾牌推荐extra turning, 双手武器推荐为improved powerattack) 1.04的话用那施法等级+4的feat
lv19 warpriest5
lv20 warpriest6(cl13): cha+1(at a total+2)
装备选择:秘银重甲,任意武器(邪恶的water领域牧师一般用戟比较RP一点)
优点:由darkone's own luck和darkbless叠加的双重豁免,配合cleric神术的25sr和水元素的evasion,让法术几乎无从下手。由caster lv13的神术堆出来的melee能力也相当可观。即使在长时间buff下,都能保持13分钟的AB 32。使用DP,TT之后AB更为可观。
缺点:无。
Ericzjg 2007-2-5 22:36
[quote][b]引用第34楼[i]银弦[/i]于[i]2007-02-05 18:05[/i]发表的[/b]:
波涛守卫
这些是海洋女神安博里的牧师,同时也是为渴望力量,在信仰之路上选择黑暗的战士。
种族:人类
.......
lv7 cleric7(cl7)
lv8 blackguard1: wis+1
lv9 blackguard2: combat cast, 自动获得darkbless
lv10 cleric8 (cl8)
[/quote]
恩,是个经典build。不过升级路线需要稍稍调整一下,前7级牧师bab只有5,没到6,不满足进阶黑卫的要求。
Dracula 2007-2-6 02:37
同意LS
luckybaby 2007-2-6 12:28
[color=red][b]不死天敌[/b][/color]——luckybaby
简介:为NWN2官方剧情量身打造的BUILD。
——————————————————————————————————————————————
13CLR/1FTR/1RGR/5FB
人类,中立善良
牧师领域:治疗,力量
属性:16(+4) 12 14 10 16(+1) 8
技能
专注:23
外交:23
法术辩识:20
特长:
Power Attack
Cleave
Great Cleave
Extended Spell
Presistent Spell
Practised Spellcaster
Sacred Vengeance
Improved Power Attack
Favoured Power Attack(undead)
说明:
专门针对NWN2官方剧情的BUILD,外交也不差,打到后期应该会比较华丽。
值得一提的是Sacred Vengeance是瞬发技能,利用BUG的话可以无限使用,不用它伤害也足够看了。
神术选择方面:
之所以选治疗和力量两个领域就是为了合理利用神术位使休息间隔的战力更加持久。力量领域使延时DP占用四级神术位,治疗领域将HEAL提前至五级,而六级神术位刚好用来记延时BT。再按照这样的轰杀效率,可以说几乎不用反复休息反复BUFF了,省时省力。
图片:
白板装
第一副图为长效BUFF,BUFF列表见图中战斗记录
第二副图施展了DP,BT等延时BUFF。
luckybaby 2007-2-19 22:57
The Hellsword (playable levels 1-20, PvM)——Nimueh_Leafbow
Not sure if it was working last patch, but as of 1.04, Blackguard sneak attack gets you access to Arcane Trickster. Add Sorc and EK to the mix for decent casting and Cha synergy, and you get a decent spellsword with a better-than-normal skillset and enough sneak attack damage to help out.
-----
Race: Human
Alignment: Neutral evil, chaotic evil
Starting Stats:
Str: 15
Dex: 10
Con: 14
Int: 14
Wis: 8
Cha: 16
1 - Sorc 1 - Able Learner, Weapon Proficiency (martial)
2 - Sorc 2
3 - Sorc 3 - Power Attack
4 - Sorc 4 - Str 16
5 - Sorc 5
6 - Sorc 6 - Cleave
7 - EK 1
8 - EK 2 - Str 17
9 - EK 3 - Still Spell
10 - BG 1
11 - BG 2
12 - BG 3 - Divine Might, Str 18
13 - BG 4
14 - BG 5
15 - BG 6 - Divine Shield
16 - BG 7 - Str 19
17 - AT 1
18 - AT 2 - Practiced Spellcaster (sorcerer)
19 - EK 4
20 - EK 5 - Str 20
-----
Ending Stats:
Str: 20
Dex: 10
Con: 14
Int: 14
Wis: 8
Cha: 16
BAB: 16
AB: +21/+16/+11/+6
+4 from Greater Magic Weapon
+4 from Greater Heroism
+2 from Bull’s Strength (Blackguard)
+1 and extra attack from Haste
Buffed AB: +32/+32/+27/+22/+17
Damage (falchion): 9-15 (critical 18-20/x2)
+5 from Divine Might w/ Eagle’s Splendor
+4 from Greater Magic Weapon
+3 from Bull’s Strength (Blackguard)
Buffed Damage (falchion): 21-27 (critical 18-20/x2)
Damage (scimitar, heavy shield): 6-11 (critical 18-20/x2)
+5 from Divine Might w/ Eagle’s Splendor
+4 from Greater Magic Weapon
+2 from Bull’s Strength (Blackguard)
Buffed Damage (scimitar, heavy shield): 17-22 (critical 18-20/x2)
AC (full plate): 20
+6 from Improved Mage Armor
+5 from Spiderskin
+5 from Divine Shield w/ Eagle’s Splendor
+4 from Shield
+1 from Haste
+10 (effective) from Bigby’s Interposing Hand
+2 (vs. Good/Evil) from Protection from Alignment
Buffed AC (full plate): 51 (53 vs. Good/Evil)
AC (full plate, large shield): 22
+6 from Improved Mage Armor
+5 from Spiderskin
+5 from Divine Shield w/ Eagle’s Splendor
+4 from Shield
+1 from Haste
+10 (effective) from Bigby’s Interposing Hand
+2 (vs. Good/Evil) from Protection from Alignment
Buffed AC (full plate, large shield): 53 (55 vs. Good/Evil)
HP: 172
+40 from Bear’s Endurance
+16 from Greater Heroism
Buffed HP: 228
Saves:
Fort: 17 (+4 vs. spells)
Reflex: 11 (+4 vs. spells)
Will: 13 (+4 vs. spells)
+4 to all from Greater Heroism
+2 to all from Eagle’s Splendor
+1 to all from Resistance
+2 to Fort from Bear’s Endurance
+5 vs. poison from Spiderskin
Buffed Saves:
Fort: 26 (+4 vs. spells, +5 vs. poison)
Reflex: 18 (+4 vs. spells)
Will: 20 (+4 vs. spells)
Sneak Attack damage: 3-18
Divine Might/Shield uses: 6/day
+2 from Eagle’s Splendor
Buffed Divine Might/Shield uses: 8/day
Skill Points: 119
Skill Totals (full plate): Concentration 23(28), Disable Device 7(11), Heal 3(2), Hide 5(-1), Lore 7(9), Open Lock 1(1), Search 9(11), Set Trap 22(18), Spellcraft 20(22), Tumble 20(14)
Skill Guide:
1 - Concentration 4(4), Lore 4(4), Spellcraft 4(4), Tumble 2(2), Bank 4
2 - Concentration 1(5), Disable Device 2(2), Hide 2(2), Lore 1(5), Open Lock 1(1), Set Trap 1(1), Spellcraft 1(5)
3 - Concentration 1(6), Hide 1(3), Lore 1(6), Spellcraft 1(6), Tumble 1(3)
4 - Concentration 1(7), Disable Device 1(3), Lore 1(7), Set Trap 1(2), Spellcraft 1(7)
5 - Concentration 1(8), Disable Device 1(4), Hide 1(4), Spellcraft 1(8), Tumble 1(4)
6 - Concentration 1(9), Search 1(1), Set Trap 2(4), Spellcraft 1(9)
7 - Concentration 1(10), Disable Device 1(5), Hide 1(5), Spellcraft 1(10), Tumble 1(5)
8 - Concentration 1(11), Search 2(3), Set Trap 1(5), Spellcraft 1(11)
9 - Concentration 1(12), Disable Device 1(6), Set Trap 1(6), Spellcraft 1(12), Tumble 1(6)
10 - Concentration 1(13), Search 3(6), Spellcraft 1(13)
11 - Concentration 1(14), Disable Device 1(7), Set Trap 1(7), Spellcraft (14), Tumble 1(7)
12 - Concentration 1(15), Heal 2(2), Search 1(7), Spellcraft 1(15)
13 - Concentration 1(16), Search 1(8), Set Trap 1(8), Spellcraft 1(16), Tumble 1(8)
14 - Concentration 1(17), Heal 1(3), Spellcraft 1(17), Bank 2
15 - Concentration 1(18), Search 1(9), Set Trap 1(9), Spellcraft 1(18), Tumble 1(9), Bank 2
16 - Concentration 1(19), Spellcraft 1(19), Bank 5
17 - Spellcraft 1(20), Tumble 11(20)
18 - Concentration 2(21), Set Trap 5(14)
19 - Concentration 1(22), Set Trap 4(18)
20 - Concentration 1(23), Set Trap 4(22)
Spellbook:
0 - Acid Splash, Daze, Flare, Light, Ray of Frost, Resistance
1 - Magic Missile, Protection from Alignment, Shield, Sleep, True Strike
2 - Bear’s Endurance, Blind Sight, Darkness, Eagle’s Splendor, Invisibility
3 - Greater Magic Weapon, Haste, Improved Mage Armor, Spiderskin
4 - Ice Storm, Lesser Spell Breach, Stoneskin
5 - Bigby’s Interposing Hand, Lesser Mind Blank
6 - Greater Heroism
-----
Strengths:
-Good buffed stats
-Pretty good HP for a spellsword
-Excellent saves, especially buffed
-Pretty good skill set, especially good Set Trap score
-Sneak Attack
Weaknesses:
-Only level 6 spells
-Weak stats without buffs, and lowish caster levels (effective 16) mean they can be dispelled
-Somewhat feat starved
Edited title - Grim
luckybaby 2007-2-20 01:26
安姆诡术贼——luckybaby
简介:之前E兄有篇关于AT的BUILD——8BRD/4FTR/4AT/4NW9,起了个好听的名字叫绝冬特工。作为NW9的死对头,STOA自然也有自己的间谍职业,于是诞生了安姆诡术贼。
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职业:11BRD/4STOA/1CLR/4AT
种族:人类
属性:13 17(+5) 12 8 8 16
牧师领域:WATER,TRICKEY
FEATS:Power Attack, Stealthy, Curse Song, Blind Fight, Weapon Finesse, Lingering Song, Divine Might, TWF, Imp TWF, Great TWF
特长说明: 专长共10个:基础 7+STOA 4+人类 1。Blind Fight和Weapon Finesse是STOA的奖励FEAT。Lingering Song可以换成Sacred Vengeance用以弥补UD免疫SA的情况。牧师领域特长为:Fient和Evasion。
SKILLS:BLUFF 23,SPELLCRAFT 20,TUMBLE 10,PERFORM 9,HIDE 23,MS 23和一些进阶必须项。
对手中Curse Song:
AB-2
DAM-2
SKILL-2
AC-2
BAB:13,每轮攻击次数6次
长效BUFF后最大AB:25(诅咒后27)
BLUFF点数:36(诅咒后38)
主手伤害:1D6+3+4D6+5+2=15-40
副手伤害:1D6+1+4D6+5+2=13-38