avatar 2008-5-24 18:54
Tony_K's Companion and Monster AI---敌人及队友AI的UI
下载地址:[url]http://nwvault.ign.com/View.php?view=NWN2HakpaksOriginal.Detail&id=141[/url]
目前最新为1.9版
以下是设置翻译
Follow.
Telling a companion, henchman, or summoned creature to go into follow mode causes
them to just follow and not attack. They will give a message "Should I attack" if they are
in this state and enemies are nearby. Give an attack nearest to clear this state.
命令跟随后,队友(含召唤生物)进入跟随模式,不主动攻击。在这种模式下,如果附近有敌人,他们会询问“是否进攻?”。给出攻击指令将中断跟随模式。
Heal Me.
Outside of combat the companion that was issued the command continues to try and heal
the PC. Issuing a follow, guard or attack nearest stops the auto casting.
发出治疗我的指令以后, 即使是非战斗状态下, 该队员也会尝试治疗主角。跟随、警戒或攻击指令将中断自动施法。
The following new commands have been added: 新增指令列表如下
Heal Self.
Heal the target. Can be broadcast to entire party. Outside of combat the companion that
was issued the command continues to try to heal itself.
命令目标自己治疗自己。可以向全队下这个命令。非战斗状态下的队友也会尝试治疗自己。
Heal Party.
Heal the party. Can be broadcast to entire party. Outside of combat the companion that
was issued the command continues to try to heal the party. Works well with clerical
spontaneous casting of healing spells.
治疗受伤的任何队员,可向全队下这个命令,非战斗状态下的队友也会尝试治疗队友。 此命令更适合牧师。
Buff.
The commands are divided into three categories, long (hour per caster level or longer),
medium (minute per caster level), and short (round per caster level). Summon, spell
mantles and globes, and most melee type buffs (barbarian rage, etc.) are not cast. Medium
duration casts all long duration followed by medium duration. If more than one
companion is issued the command, they will wait for all long duration spells to be cast
before casting their medium duration spells. Short duration casts long duration followed
by medium duration with multiple companions waiting for all members of the party to
finish their long and medium duration spells before starting another duration. The
commands can be issued to buff PC, self, or party. Buffs are not run on any player
controlled characters. Tip: control a non spellcasting companion and issue the broadcast
buff command in order to get your main character to buff.
施放增益法术
这个命令分成三类,长(按照施法者等级计小时数或更长),中(按照施法者等级计分钟数),短(按照施法者等级计轮数)。召唤、spell mantle and globes(抱歉,一直玩英文版,不知中文叫什么)和大多数近战buff(如野蛮人的暴怒等)不会释放。中效会在释放完长效buff后释放中效buff。如果对多个队友发出此指令,他们会等到所有队员的长效buff释放结束后再释放中效buff。短效buff则会在长效、中效都释放结束后释放。这个命令可以用来命令buff玩家、buff自己、或者buff全队。
Scout.
This command is only available for a single target and only works with associates
(henchmen, familiars, animal companions, summons, and dominated creatures). This is
best used to send in summoned creatures first to soak up damage.
侦察模式。命令队员,宠物,召唤生物走在最前面来吸引火力。
AI melee weapon
Sets the main (right hand) melee weapon that the companion uses. Automatic weapon
switching must be turned on for this to work. The distance that ranged and melee
weapons are equipped at is in the behavior settings.
指定队友默认的右手近战武器(用来让远程队友被近身时切换武器)
这个指令只有在角色AI选项 Automatic weapon switching 设置为 On的时候才生效
AI ranged weapon
Sets the ranged weapon that the companion uses. Automatic weapon switching must be
turned on for this to work. The distance that ranged melee and weapons are equipped at is
in the behavior settings.
指定队友默认的远程武器(敌人走远切换远程武器),其余同上
AI shield
Sets the shield that the companion uses. The companion must be set to use shields and the
right hand weapon must be small enough to allow the shield to be used.
指定队友默认的盾牌
这个指令只有在角色AI选项 Use Shield设置为 On的时候才生效
而且角色的右手近战武器需要能和盾牌搭配(不要指望拿着巨镰还想拿盾牌)
AI off hand weapon
Sets the off hand (left hand) melee weapon that the companion uses. The companion
must be set to use off hand weapons and the main hand weapon cannot be two handed
unless the companion has the monkey grip feat.
指定左手近战武器
这个指令只有在角色AI选项 use off hand weapons 设置为 On的时候才生效
AI reset weapons
Reset all weapons back to the default auto select behavior.
重置武器设置
Recover traps.
Traps are recovered as long as there is at most a 25% chance of triggering them. This
means not many traps are recovered and there is still a chance of failure.
回收陷阱
当接受指令的人物,有25%以上机会成功的话, 会尝试回收陷阱
Automatically open locks.
Locked chests are automatically opened in a manner similar to how traps are done.
自动开锁
Automatically pick up items.
Nearby body bag items are recovered. The items are placed into the companion's
inventory. This option only works for companions.
自动拾取物品,只对队友有效
Automatically hide.
The companion will go into stealth they have sneak attack and the hide can succeed.
有偷袭能力且可以成功隐藏的时候自动隐藏
Summoning.
Turns on and off the use of summoning spells.
是否使用召唤
Use healing and curing items.
Turns on the use healing and curing items when the "use items" setting is off.
是否使用治疗法术和治疗物品
Polymorph
Turns on and off the use of polymorph spells. This also includes similar spells like stone
and iron body.
是否使用变身法术。stone body和iron body也包括在内(不知道谭森变形术算不算)。
Infinite Buff.
Turns on and off the use of unlimited spells and abilities out of combat. Only works with
warlocks and bard inspirations (regeneration and competence). This option is turned off
automatically if no buffs can be done.
自动无限施法
只对邪术士,诗人弹琴有效
Automatic Weapon Switching.
Enables the companion to automatically switch weapons during combat. This includes
switching to/from ranged and switching to a blunt or sharp weapon based on the damage
resistance of an opponent. Due to the NWN2 function being used, damage is the primary
consideration for selection. This can result in two handed weapons being selected over
ones that you might like. In this case, move the two handed weapons to another
companion or put the weapon into a bag.
是否自动切换武器,影响上面提到的武器设置
Ranged Weapons.
Enables use of ranged weapons. Off by default. Note that there is a quirk in the NWN2
ranged weapon equipping function that prevents switching to another ranged weapon
type if you run out of ammo. This can be worked around by giving them ammo or by
taking the ranged weapon away or by moving the ranged weapon to the end of the
inventory. (I.e. last tab, bottom right, assumes there is another ranged weapon earlier in
the inventory)
是否使用远程武器
Switch To Melee Distance.
Near (3.5m), medium (5m), and far (6.5m). Distance at which ranged weapons will be
switched to melee.
切换近战武器的默认距离,在什么距离上切换近战武器,三种选择:近3.5m,中5m,远6.5m
Back Away.
Will avoid melee combat by moving away from enemies. This is only done if there is a
friend to hide behind and an enemy isn't too close already.
是否远离敌人以避免近战
Dual Wielding.
Enable, disable, or automatic dual wielding. Automatic checks for the two weapon
fighting feat.
是否双持攻击, 自动检查双持的专长
Heavy Off Hand Weapons.
Enable or disable. Heavy off hand weapons cause more of an attack penalty for both
hands.
是否允许副手持中型武器
Use Shields.
Enable or disable.
是否使用盾牌
Automatic Hiding
Characters with sneak attack will hide during combat.
有偷袭能力的队员,是否在战斗中隐藏
Auto summon familiars
Outside of combat, party members will automatically summon familiars if they have the
feat.
非战斗期间,是否召唤宠物
Auto summon animal companions
Outside of combat, party members will automatically summon animal companions if they
have the feat.
非战斗期间,是否召唤动物伙伴
Ally damage
Indicate the amount of ally damage allowed for harmful area of effect spells. (Low,
medium, and high)
如法术会伤害队友, 是否施放
Disable peaceful follow
Party members will still attack enemies after being issued a follow command.
跟随模式是否主动攻击
Monster Stealth.
Monsters will use stealth if they have any skill ranks with hide or move silently
有隐藏或无声移动技能的敌人是否使用隐身技能(会不会满地图找不到怪?)
Monster Wander
Monsters will wander around looking for you
敌人是否随机闲逛...并找你(当然是过来K你)
Monster Open Doors.
Monsters will open doors when looking for you. Only works if monster wander is turned
on.
敌人是否会开门,需要打开Monster Wander选项
Monster Unlock or Bash Doors.
Monsters will unlock or bash open doors looking for you. Only works if monster open
doors is turned on.
敌人是否会开锁或砸门,需要打开上述两个选项
Knockdown
Changes knockdown use from regular, sometimes, to never.
设置敌人使用推倒的频率
Enemies cast long duration buffs
Enemies automatically have cast long duration spells at the start of combat. This
simulates how creatures would normally buff while in a dangerous area.
敌人是否在开战时自动施放长效增益法术
Enemies create items
Enemies that can use potions create some healing and buffing potions randomly for their
use.
敌人是否喝药水
Enemies use equipped items
Workaround so enemies will be able to use equipped items such as staves and rings. This
is not normally possible in NWN2.
敌人是否使用装备的法术
Warlock one round hideous blow
Warlocks use hideous blow in one round. Makes AI controlled creatures have the same
ability as using Draco Rayne's warlock buddy.
邪术士在一轮内使用hideous blow(没用过,不了解这话什么意思)
Monster ally damage
Monsters damage allies with area of effect spells based on alignment.
敌人AOE法术是否会伤害同伙
锂之垣 2008-5-25 02:08
这个帖子[url]http://www.odyguild.net/bbs/thread-12220-1-2.html[/url]也发过同样的AI补丁,不过翻译过的Ai设置确实看起来方便多了[s:1] [y:7] [y:19]