查看完整版本: 无冬2的1.12 Patch即将放出

sorcererhx 2008-1-15 23:57

无冬2的1.12 Patch即将放出

但愿我没火星,今天在黑石头的blog上看到无冬2的1.12 Patch即将放出。
原贴地址 [url]http://forums.obsidianent.com/index.php?automodule=blog&blogid=2&[/url]

原文在此:
1.12 Patch News
The patch is technically in a pre-production phase right now. We may need to do some work to prepare for Ossian's Mysteries of Westgate Adventure Pack and that is delaying the shift into full production phase. In the meantime, some progress has been made.

QUOTE
1.12 Patch Goals (Jan. 11, 2008)
[color=YellowGreen]Items in green have passed the first phase of testing.[/color]
Eliminate the errors caused by transitioning with familiars summoned.
Fix the issue where the Use Magic Device skill takes priority over caster levels.
Allow Warlocks to be able to take crafting feats.
Eliminate area transition crashes.
[color=YellowGreen]Fix the issue where swapping spells on level-up makes characters invalid. (Fixed as of 1/11).[/color]
Update the Dedicated Server Creator to install NX1 files and model directories.
Provide more detail in the Multiplayer "missing file" error message.
[color=Lime]Eliminate the item identification price discrepancies between the toolset and the price displayed in-game. (Fixed as of 1/11).[/color]
Fix 75 spells.
Make appropriate spells able to be scribed to a scroll.
Allow Armorrulestats.2da, and other files, to be readable from hak pack in-game.
Implement stealth animations for playable races. (Moved to a later Patch).
Fix issues with Invisibility.
Bind the player list to the P key.
[color=YellowGreen]Implement the UI feature to change portraits in-game.(Implemented as of 1/11).[/color]
Implement multi-server portal support.
[color=YellowGreen]Increase the dedicated server player limit to 120. (Fixed as of 1/11 - Player limit will be 96).[/color]
Implement the ability to change the loot bag appearance. (Moved to a later patch).
Natural AC is not working properly (Added to patch).
Losing points in UMD can cause items to be destroyed (Added to patch).
Spellcasting classes not adding together in regards to prerequisites for feats and epic spells (Added to the patch).
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------
以下翻个大意,捡几个主要的。
此补丁还未放出。因为我们需要准备西门之谜模组的工作所以推迟发布了。但一些程序已经搞定了。
修正了某些由魔宠召唤转换引起的错误(可能是指immune mind-effect的问题)
修正了UMD技能优先权高于cl的问题
warlock可以选铸造的feat了。
Eliminate area transition crashes(这句不懂)
修正了升级时交换法术会使角色非法的问题
Update the Dedicated Server Creator to install NX1 files and model directories.
Provide more detail in the Multiplayer "missing file" error message.
修正了物品鉴定出的价格和toolset及游戏中不符的问题
[color=Red]修正了75个法术[/color](这个很好很强大)
某些适当的法术可以被写成卷轴
Armorrulestats.2da和其他一些文件可以从hak包里读取了
Implement stealth animations for playable races玩家可选种族有秘密行动的动画(汗,这个下一个补丁见了)
修正了隐性的问题
在游戏中能使用UI插件改变肖像了
可以改变战利品袋子的外观(不知道是什么,不过也下一个补丁见了)
天然ac不能完全运行(什么意思?)
UMD技能点的降低可能会使物品损毁
Spellcasting classes not adding together in regards to prerequisites for feats and epic spells (Added to the patch).

jincool2 2008-1-16 00:46

修正了75个法术[s:3] 。看来基本大部分法术都被修正过了,当初是怎么不叫个人测试下[s:3]

无冬小蜗 2008-1-16 01:32

UMD技能点的降低可能会使物品损毁

这条很好,不用担心辛苦打造的武僧鞋,因为中了等级吸收而自动销毁。。。。。。。[s:3]

还有warlock终于可以正常点化咯~~~~~

Horus 2008-1-16 09:11

关于UMD,其实不是物品损毁……只要你的物品栏最左上角(就是第一个格子)没东西就行了
比如你有个武僧鞋,本来不能穿的,但是你让别人放了一个高等英勇术之后就能穿了,然后你穿在身上保存,下次读盘的时候,武僧鞋就会自动放到你的背包里第一个格子,但是当你这个格子有东西的时候,武僧鞋就会消失……所以存盘的时候,第一排格子不要放东西就行了

毒草 2008-1-16 12:26

不加入1.52版的法术?  碰巧1.52版那些法术里面有我喜欢用的  (汗水)

sunrie 2008-1-16 13:46

Eliminate area transition crashes.
这句是不是指解开模组文件时由于空间不够导致失败,无法操作的错误哦?

JoeKeen 2008-1-16 14:42

[quote]原帖由 [i]sorcererhx[/i] 于 2008-1-15 23:57 发表 [url=http://www.odyguild.net/bbs/redirect.php?goto=findpost&pid=84945&ptid=11457][img]http://www.odyguild.net/bbs/images/common/back.gif[/img][/url]
但愿我没火星,今天在黑石头的blog上看到无冬2的1.12 Patch即将放出。
原贴地址 [url]http://forums.obsidianent.com/index.php?automodule=blog&blogid=2&[/url]

原文在此:
1.12 Patch News
...
[color=Red]Implement stealth animations for playable races玩家可选种族有秘密行动的动画[/color](汗,这个下一个补丁见了)
... [/quote]
啥意思?没看懂...

[quote]原帖由 [i]sunrie[/i] 于 2008-1-16 13:46 发表 [url=http://www.odyguild.net/bbs/redirect.php?goto=findpost&pid=85036&ptid=11457][img]http://www.odyguild.net/bbs/images/common/back.gif[/img][/url]
Eliminate area transition crashes.
这句是不是指解开模组文件时由于空间不够导致失败,无法操作的错误哦? [/quote]
去除地区变换时的死机??

sorcererhx 2008-1-16 15:02

[quote]原帖由 [i]JoeKeen[/i] 于 2008-1-16 14:42 发表 [url=http://www.odyguild.net/bbs/redirect.php?goto=findpost&pid=85048&ptid=11457][img]http://www.odyguild.net/bbs/images/common/back.gif[/img][/url]

啥意思?没看懂...


去除地区变换时的死机?? [/quote]
我就是直接翻译的。意思是玩家可选的种族,比如精灵,在隐秘行动的时候有动画了。我是这么理解的。

ccchoisy 2008-2-2 02:12

希望能继续修正bug,我用1.11153版,还是卡住2次,第一次是npc人物突然消失导致任务进行不下去,
结果是复制了以前存档的人物ros文件解决的,第二次是技能点不能手工加了,最后还是重装降版本才能加下去的.

xaerolee 2008-2-2 11:29

那个魔法图标2D什么MISS有没有修正。。。
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